Week 1
- Make it possible to reach the end of a level and load up my main game
- Learn to use buttons within game, these button will future be puzzle buttons.
- Make sure that first bugs are fixes (stuck in the occasional wall)
- Find and locate the different types of code (Numeric, Boolean and String - 2 of each) Once located these add a comment above it by adding (//)
- I made it so when you finish the first level of the first platform, it loads up the next platform level.
- I made a secret whole which is like 'Mario' and the pipes, which puts you up to a secret area (this give the player more places to explore)
- I found the locations of Numeric, Boolean and String coding and print screened them and uploaded them into a word document.
- Get the second level of the platform made and make it boot up the puzzle side.
- Still attempting to fix the wall glitches.
- Attempt to put in NPC's with moving ability, death and hit damage.
- Add sound in future update.
- Got the second level 80% complete, still need to add the next level.
- The wall glitch is still a problem and looks like it will be left till the bug fixes at the end.
- Got moving NPC's now however they fail to change orientation when they reach end of path.
- The sound is going to be a last minute installation, got to concentrate on getting a working game first.
- Complete Level 2 start work on the first and second puzzle.
- Get health boxes working.
- Think about taking away the slide effect on the character.