User Guide For Kaiju Puzzle Pyramid Click Here
Technical Guide For Kaiju Puzzle Pyramid Click Here
Unit 22 Developing Computer Games
Sunday, 9 March 2014
Sunday, 2 March 2014
Data Types, Iteration Methods And Selection Methods (M1, M2)
Data Types
Link To Data Types
Iteration Methods and Selection Methods
Link To Iteration Methods And Selection Methods
Link To Data Types
Iteration Methods and Selection Methods
Link To Iteration Methods And Selection Methods
Saturday, 1 February 2014
Tuesday, 7 January 2014
On Going Plan 2014
January
Week 1
Week 1
- Make it possible to reach the end of a level and load up my main game
- Learn to use buttons within game, these button will future be puzzle buttons.
- Make sure that first bugs are fixes (stuck in the occasional wall)
- Find and locate the different types of code (Numeric, Boolean and String - 2 of each) Once located these add a comment above it by adding (//)
- I made it so when you finish the first level of the first platform, it loads up the next platform level.
- I made a secret whole which is like 'Mario' and the pipes, which puts you up to a secret area (this give the player more places to explore)
- I found the locations of Numeric, Boolean and String coding and print screened them and uploaded them into a word document.
- Get the second level of the platform made and make it boot up the puzzle side.
- Still attempting to fix the wall glitches.
- Attempt to put in NPC's with moving ability, death and hit damage.
- Add sound in future update.
- Got the second level 80% complete, still need to add the next level.
- The wall glitch is still a problem and looks like it will be left till the bug fixes at the end.
- Got moving NPC's now however they fail to change orientation when they reach end of path.
- The sound is going to be a last minute installation, got to concentrate on getting a working game first.
- Complete Level 2 start work on the first and second puzzle.
- Get health boxes working.
- Think about taking away the slide effect on the character.
Monday, 16 December 2013
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